Mass Effect(ive Ending) 3!

25 Mar

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I usually go into big finales with a grain of salt but I’ve learned that when the game company Bioware needs to buckle down and deliver they won’t disappoint. Not only did I believe that this was this a satisfying ending to the story of Commander Shepard it also exceeded my expectations in terms of both gameplay and story and lent itself to some legitimately tear jerking moments. This game tells the final chapter in the most intriguing way by starting you as an out of commission officer under house arrest and the threat of the reapers, a race of ancient super intelligent machines whose sole purpose in life is to wipe out not only humanity but anything else with a pulse. Earth is under siege in the beginning and an entire army of unstoppable reapers are sucker punching every planet that they can get their robotic tentacles on. It’s up to you, a gang of friendly acquaintances and your bare influence to gain the trust and assistance of every species in the galaxy, of course with the current circumstances they don’t have much choice, but fortunately you do.

Main draws to the game would be its solid third person shooting implementing a user friendly weapons managing system. Strategic RPG orientation which allows you and each squad member you acquire from the story each with their various skills and techniques to customize to your liking. More importantly the dialogue system which moves the plot along with your influence being how you the player choose to respond either as a Paragon (positively) or Renegade (negatively) to a question or situation in the form. Throughout the game you come across dozens of small debates that you can choose to influence, making the game feel that more organic and real.

This series has been famous for engaging its players with its superb writing and abstract character interactions that make you feel legitimately invested in your relationships with every person or alien you run into. Stories that follow the, “choose your own path” execution usually fail to invest their audience either by giving them too much freedom, or not enough. Fortunately the Mass Effect games give players enough freedom to guide the story whilst keeping it grounded in its own original story. . This game does suffer from the hype and expectation that leads to the fans heartbreak but should not be looked at as game made just for fans, or at least people who’ve played the last two games. That being said this is a trilogy and should be enjoyed as such, this game could be an introduction but people will have an infinitely more rewarding experience if you had played the first two and with a story this large it deserves your full attention.

While this game has faults in certain executions, and the ending that is less than satisfactory can lead to a lot of people’s disappointment. It’s used in a way that can be seen as satisfying but nonetheless the game also looks as though it’s going the route of, “satisfying everyone” but sticks to its guns in originality until the end, and in my opinion it’s the journey not the destination.

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